I didn't get a chance to update at the end of the day yesterday, but a blog post was written, so I will include both of them below
Today, Pearadox hosted its most successful annual kickoff event for the unveiling of the new FRC game for the year: POWER UP. We had the recently formed team from Tomball, T3, 3rd year teams Gear Knights and Spartans, 2nd year teams Alloy Obsession and Flaming Metal, and veteran team Discobots as guests in our kickoff event. We were very excited for when this new challenge was revealed, and if you haven’t seen it yet, you can check it out here. With our guest teams, we viewed the live stream and the rest of the day was used to dissect and discuss the challenge and various strategies that could be used to answer this year’s challenge. By the time the day ended, we had discussed of the massive importance scales and shuttling cubes have on the game, and everyone left excited of the weeks to come in build season answering the challenge and the strategies discussed. Our team has gone straight to constructing the field elements, so that robot practice and prototyping may be done earlier. Finalization of our priorities and strategies, along with commencement in prototype ideas will be occurring this week. Everything looks bright and fun for Pearadox once again, and we can’t wait for what else the year has awaiting us. Until next time!
It’s been one day, but it sure feels longer! Today, Pearadox has done some important preliminary steps on the road to building the competition robot. Thanks to the hard work of our students and mentors/parents, we have the field marked, and have parts for field elements cut and ready to be assembled. We think that this year all 3 robots on a playoff alliance should be attempting offense maneuvers - either scoring in the scale, maintaining ownership of our switch, turning off the opponents switch, or scoring in the vault. We thinking that scoring in the vault and potentially scoring in the switch could be done reasonably well without having to build a very complex robot, which could lead to great matches! We also think that a robot that can either lift two robots, or climb and take one robot with them above the 12" height while being able to score in the scales will be a very high seeding robot. We also think that a robot that focuses only on scoring cubes in the switches (near or far) quickly and reliably will be a very desirable robot, but may not seed as well to become a captain.
The team has decided that our strategy will be to place cubes in the scale (even at the highest configuration of 6ft), collect cubes in any orientation, and determine how to best ensure the ranking point for "Facing the boss". We also have set a goal to have a functioning version of the robot by the end of week 3. Base subsystem has accomplished a rough prototype design of a 6-wheel tank type drive with four omni-wheels and 2 traction wheels. metal has been cut and is ready to assemble at our Tuesday meeting, and we have a goal of a fully functional prototype base by the end of the build week. Our programming team has started to work with the new Java programming libraries for this year, and is testing out code using last year’s robot for practice. Our collector team has started to analyze and design different designs that could be used to collect the cubes from the ground in any orientation. Chairmans is alive and kicking, and is currently busy revising and adding in new content to the executive essay and short answers, which we plan to finish ahead of the submission deadline. Finally, business is also looking at what needs to be readjusted in the business plan. As the sun sets and the day ends, Pearadox has had a great 2nd day, and we sure can’t wait to have our final product ready and see all of the work to come bear fruit. Until next week!